PROFILE: ENVIRONMENT ARTIST
Enthusiastic artist with Bachelor of Science degree in Game Art & Design with solid traditional art skills as well as modeling, mapping, and texturing props and environments. Proficiency in 2D texture map painting, 3D modeling/sculpting, material setup/UV layout, and lighting using Maya, Zbrush, Photoshop, and UE4. Proven ability to communicate and collaborate extensively with coworkers, customers, and management to meet and exceed goals. Passion for gaming.
EDUCATION
THE ART INSTITUTE OF CALIFORNIA ORANGE COUNTY – COSTA MESA, CA 2013
Bachelor of Science in Game Art & Design
Achievement: “Best in Show” Award from Winter 2013 Graduation Portfolio Review.
Relevant Coursework: Perspective Drawing, Advanced Level Design, Advanced Hard Surface & Organic Modeling, Environmental Modeling, Advanced Game Prototyping, Intermediate Painting, Advanced Drawing, Life Drawing.